About Me
My whole life I have loved working with computers, figuring out software, and finding out how things works. Rather naturally I grew a passion for computer science in high school, through the pursuit of game design. With no cs classes to speak of at that school, I learned independently with online resources, and lots of trial and error. Upon entering college, I developed an immense appreciation of mathematics, in all the links it shares with cs, and its own logical beauty.

Currently I am studying all I can, and working on my own projects , to further my experiences in my intrest fields. Below I've listed some of my current knowledge/skills, as well is a link to a proper resume. I'm always looking for new opportunities, so if you think I would be a good fit, please contact me via my info here.

Skills and Knowledge




Highly Proficient : 
  • C
  • C#
  • Java
Some Experience :
  • Python
  • Haskell
  • C++
Highly Proficient :
  • Unity3D
  • Autodesk Maya
  • Adobe Photoshop
  • After Effects
  • Lightroom
  • Eclipse
  • Code Blocks
  • Visual Studio
Some Experience : 
  • Unreal Engine
  • Adobe Illustrator
  • Audacity
  • FL Studio
  • Framiliar with working on VR projects
  • High level mathematics

Things I've done


As stated above, I got my start in computer science through game design, and learning independently with online resources. Once I learned a fair bit, I wanted to tackle larger projects, with a team of like minded people. My school had no resources to nurture this pursuit originally, so I started The Game Design Club. As the name may suggest this was a weekly gathering to learn about and explore different aspects of game design. The biggest project we worked on is talked about here, or on the projects page. I ran this club as president for my Junior and senior years.

At the start of my senior year in high school another student and I started a club focused directly on programming itself. This would be a place to learn about, discuss, and share code in a school devoid from other direct CS outlets. The club was a success at bringing people together, and I think nurtured an interest in the subject matter. In fact, the year after I graduated, the school introduced AP Computer Science to the course catalogue, which I like to think was partially due to my contributions.

Finally in college, based on my new found love of math, I joined the school math club (Slugs United by Math, or SUM). At the end of fall quarter, I was nominated, and elected as an interim officer. Since then I held the role of Secretary, and am currently President. This experiance has been great in learning about leadership and responsibility on a greater level. Not to mention the unbeatable status that comes with being a math club officer!


Through high school, it was a requirement to get so many volunteer hours by graduation. I was interested in ways I could leverage my technical skills to get this done. One of the more enjoyable ways was working productions through the tech theatre department. For a number of productions, from mundane ceremonies to proper theatrical performances, I had the opportunity to work lights, and sound. As well, outside of school I worked a handful of performances at a local theatre.

The way I achieved most of my volunteer hours was through giving tech-help sessions at a local retirement apartment complex, Pablo Towers. I worked it out with the manager of the building to give these group sessions once a week for an hour, or as long as people needed, in the lobby of the building. I found it very gratifying helping, as it was clear that the simple skills, such as getting into email, or navigating a new device, drastically helped them in their day to days. Not to mention I got a few pies out of it all!

Tel.: 904-521-7013
Email: bdtrotte@ucsc.edu
​Santa Cruz, California
United States of America